A [[Transformation]] that maps [[View Space|Camera Space]] to [[Device Space]]. Because [[View Space|Camera Space]] is [[Canonical]], therefore centered at the [[Origin]], all you need to do is [[../Math/Resize Transformation|scale]] the the width and height of the [[Camera Modeling Transform (2D)|Camera]] $\huge \mathcal \Delta = S_{\braket{\frac{1}{{w}}, \frac{1}{h}}} $