*Meeting Started Late*: 10:30 AM
*Attendees*: Everyone in person except for Johnathan (online), Hugo blessed us with their presence at 11:16.
*Presentation Materials*: Refer to the Roadmap document on Discord.
The format of these notes are to highlight important things in the meeting nodes and record the input provided outside of those inputs, if any callout starts with "Kishans Note" its not relavent to read / you can ignore.
# Roadmap
>[!error] *Kishans Note*
>No Fun Allowed.
## Milestones 1-3: Concept & Preproduction
>[!info] *Edgar* (🇪🇺):
>Milestones may be longer because there are more people, or shorter because there are more people, but the deadlines for each milestone are set by the instructors.
### Milestone 1
*Pitches, Team Roster*, Concept & First Game Build.
### Milestone 2
Mechanics, Proof of Concept
Multiple levels are going to be used for testing, the idea is that everybody should be able to work on a level without stepping on someone elses toes.
>[!note]- *Kishans Notes*
>We called these 'gardens' on our team in gam200
In this milestone *everything* is a placeholder
You should never go to sleep with a file checked out, unless its build breaking (in which case contact Andy).
>[!warning] *Maya*'s warning on Unreal with Perforce
>Perforce can be strange with unreal and sometimes it will keep files checked in even if you haven't touched things, so be careful of that.
>[!question] *Brendan* 🇺🇸: If we have something that is more subjective, like art or music style, how do we provide valuable critique?
>Depends on leads (except Edgar, fuck you edgar) to determine pillars of the games themes to have a better understanding of what would be coherant to said pillars.
### Milestone 3
*Game Prototype*
>[!info] *Cole* on the BPM System
>The estimate for the BPM system would be in Milestone 2, and Milestone 3 will be for "fleshing this fucker out" if needed.
## Milestone 4-6 (Spring Semester)
*Production Phase*
Will go into more details when spring semester starts.
### Milestone 4
Make the entire game again.
### Milestone 5
*Make the entire game again.*
### Milestone 6
**Make the entire game again.**
*'Make the entire gam again'* is more of an idea for scope and what we can acomplish / hope to expect in the 5 weeks between each milestone.
>[!question] *Brendan* 🇺🇸: What would we need to do if we are swamped with other class work?
>If possible, you should contact your leads prior if you know you will probaly be busy, *ex.* "I'm going to be swamped for midterms"
>[!info] Andres's (👶) Build Playpen
>Andres will be getting their own channel for build info for everybody, there is also a teams folder for uploading weekly builds (which is *required*).
# Attendance Related / Misc
*Otto* is now the Quality advocate.
>[!]- Kishan's Note:
>Does otto make more than me 😲
# Game Concept
*Refer* to the `GAME CONCEPT Gam Requirements.pdf`
>[!error]- Andy's Note on Ethan:
>Ethan was doxxed 😦.
>[!info]- Kishan Note:
>Edgar "This is awesome" Counter: 11
The games working title is: "*Idle On Duty*"
>[!warning] Kishan Note:
> Idle ON doody